Developed by Sonic Team and released by Sega, Sonic Forces is a platform game produced in commemoration of the Sonic the Hedgehog twenty-fifth anniversary.
Sonic Team has the story which follows Sonic the Hedgehog joining a resistance force to stop Doctor Eggman. It provides three gameplay modes: “Classic,” “Modern,” and “Avatar.”
1- Classic – side-scrolling gameplay similar to the Sega Genesis Sonic games.
2- Modern – 3D gameplay identical to Sonic Colors and Sonic Unleashed.
3- A mode featuring “Avatar,” the player’s custom character.
The gameplay of Sonic Forces is pretty similar to prior Sonic the Hedgehog games. The goal is to defeat Doctor Eggman and his robot army.
Each of the above-mentioned characters will have their unique abilities & attributes. There are several themed levels, based on locations from previous games, like the Green Hill Zone. Players must complete each level while fighting with bands of foes. They also must seamlessly shift from side-scrolling to third-person perspectives.
Stages in Sonic Forces come with features such as rails, boost pads, springboards, and obstacles like bottomless pits, spikes, and robots.
There are golden rings scattered around levels. They serve as a form of health, as they protect players from damage caused by robots and other hazards.
Sonic Forces follows not a traditional life system, instead; deducting from the player’s score depending upon the number of deaths.
A grade dependent on their performance is given to players; an “S” rank is the best and a “C” is the worst.
Bonus levels in the game can be unlocked by collecting Red Rings hidden in most stages. Players may often receive SOS Missions, tasking them with replaying levels with a particular objective.
Related Games: Alien: Isolation – a survival horror
Winning tactics in Sonic Forces
1- Run faster with on-track grind rails and dash pads.
2- Lead other players into Badniks and obstacles.
3- Attack with Lightning, Mines, Tornadoes, Fireballs, and more.
4- Conquer trophies to unlock a range of new and challenging tracks.
In the United Kingdom, the game debuted in fifth place on their all-formats chart. Sega described in a financial report in February 2018 that the game “performed strongly”.
Writing for Polygon, Jeremy Parish admired the game’s visuals and character customization.